Latest published report on the Global Cloud Gaming Market, found on the Qualiket Research website revealed a great deal about various market dynamics. These driving factors influence the market from a very miniscule level to its holistic standard and can traverse limitations to assist the market achieve a significant growth rate over the analysis period of 2021-2028. The report is based on an extensive study supervised by adept analysts. Their sound knowledge and expertise in the field help in unearthing of factors and figures. The report is fulfilled with a volume-wise and value-wise analysis. This type of analysis offers a better outlook regarding the movement of the market and potential of the market.
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Cloud Gaming is the advancements in gaming technology which allow user to stream high-end games on devices like smartphones, laptops, tablets, smart TVs, with a good internet connection. This is ideal for gamers as they have to regularly upgrade their PC hardware or console to play games. Rise in number of gaming devices and gaming audience will fuel the cloud gaming market growth during this forecast period.
Increase in proliferation of gaming devices like smart phones, smart televisions, laptops/ tablets is considered as key driving factor which is expected to boost the global cloud gaming market growth. The raise in use of these devices is envisaged to set up strong base for a lustrous future of the cloud gaming market. Furthermore, increase in number of gamers and commercialization of 5G technology will positively contribute the market growth. Also,. Continuous technological advancements will drive the market growth. For instance, in Aug 2020, Microsoft Corporation had announced company will launch new cloud gaming service (xCloud Game) on September 15 in 22 countries. This service will allow users to play Microsoft’s console Xbox games on mobile phones by using cloud technology.
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However, limited awareness regarding cloud gaming platforms is the major challenging factor which is expected to hinder the global cloud gaming market growth. Also, fluctuating internet speed in developed regions will affect the market growth.
Global Cloud Gaming Market is segmented into device such as Smartphone, Laptop/Tablet, PC, Smart TV, and Consoles, by streaming type such as File Streaming, and Video Streaming. Further, market is segmented into end user such as Business to Business (B2B), and Business to Consumers (B2C).
Also, Global Cloud Gaming Market is segmented into five regions such as North America, Latin America, Europe, Asia Pacific, and Middle East & Africa
Market Key Players
Various key players are discussed in this report such as
- Intel Corporation,
- Advanced Micro Devices,
- Tencent, and
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